About This Game WizardCraft is a fantasy-themed real-time strategy (RTS) game where players try to destroy AI opponents by collecting resources and creating an army. The game is played in a medieval setting with fantasy elements, where both sides have melee (knights), ranged (archers), aerial units (dragons), and spell casters (wizards). Most of the missions follow the pattern "collect resources, build buildings and units, destroy opponents". The game is played by building up a working economy to produce military units, and then going to war against AI enemies. Iron and coal is needed to produce weapons that are needed to 'recruit' soldiers, which in turn requires mines and food production. All buildings require wood and stone to build, and all peasants need living space, which results in a complex chain of infrastructure required before big armies may be produced. Upgrade points earned during combat can be used in the Castle to upgrade various units. The Castle is considered as the central hub in the game, if it is destroyed it's game over. WizardCraft currently contains 30 missions and two different skirmish modes, 'normal mode' and 'battle mode'. Battle mode is a quick mode which only uses two resources 'wood' and 'gold' to produce buildings and units, this allows players to quickly build an army so players can focus more on the attacking aspect of the game. Normal mode contains all 29 different resources available in the game and players must create a stable economy in addition to managing an army. Both skirmish modes can be further customized to increase the cap limit on buildings and units, as well as the stats of each individual unit, allowing players the freedom to play the game however they decide. The game's easy to use map editor also allows players to develop maps for use in the skirmish modes. Key Features Include: Over 30 missions; Skirmish mode containing over 50 different maps and a fast paced 'Battle' mode which allows players to focus more on attacking enemy players. Create your own skirmish maps with our easy to use map editor. 3 different difficulty levels. Real-time battles with up to 600 units. Take control of 12 different units, including archers, knights, cannons, wizards and dragons. 7aa9394dea Title: WizardCraftGenre: Indie, RPG, StrategyDeveloper:David MccuePublisher:David MccueRelease Date: 11 Mar, 2016 WizardCraft Download For Pc [crack] The sound effects are awful!But the rest is great so far, hopefully the developer will do an SFX update, PLEASE!. A really enjoyable game, this is within the first hour of playing, can't wait to get stuck into it this week! Love RTS games, this one just has such a nice vibe to it! So the game is pretty well designed, most of the resource gathering is automated with a percentage based system used to distribute the 'workload' between wood cutters and gatherers.The Game runs at a smooth 60 fps, no frame rate drops at all, very impressive!It reminds me of age of empires to some degree but it includes elements of Warcraft, with the cannons reminding me of Nod from C&C haha :)Here's me playing the first mission: https:\/\/youtu.be\/DU8A2trD3rM. Build stuff to wreck someone else's stuff before they get enough stuff to build stuff to wreck your stuff.Did I mention wrecking stuff?. As a person who grew up with old classic games like Starcraft, Warcraft, Age of Empires and the settlers I was very happy when I saw, that WizardCraft steps into the direction of these games and combines some of their game mechanics in a good way.In WizardCraft you have to build up a simple economy to be able to train military units and create defences to defend your base against spiders, CPU\u00b4s, dark dragons and even against the undead.The game offers it\u00b4s Players 40 missions (Patch 1.04 right now) in which you can choose between the difficulty "casual" and "normal". In the first two missions you have a small tutorial in the back which helps you getting started with the game.The game also has a skirmish mode and a map editor, where the Players can build their own maps. On top of it you can send your own created maps to the developer who then can include your map into the "Community maps" tab in the skirmish mode. This makes your map available to all Players, which is extremely cool in my opinion (note: Only 100 community maps can get included and only 2 maps per map creator).The war system is simple: build up your army and destroy your enemies Castle. You have a variety of units, which you can throw at your enemy (for example 4 types of wizards; dragons; archers and swordsmen on horses; portable cannons; etc.).WizardCraft is a singleplayer game, but it is possible that multiplayer will be build in in the future. The developer said that he is looking into it, however Mulitplayer mode for this game can not be confirmed 100%.My thoughtsWizardCraft is a great game and has huge potential to become a competitive game once Multiplayer is there (if it is going to be build in of course).The developer supports his game and reacts to his community very fast. You can also see him commenting on youtube videos. This is someting you don\u00b4t see very often from other developers.The game is more than worth the $ 11.. Build stuff to wreck someone else's stuff before they get enough stuff to build stuff to wreck your stuff.Did I mention wrecking stuff?. This game is hard and plzz add multi player. keeps on crshing can't play :[. Pitiable trash crashes on attempts to load, with or without patch. Computer in use is 8GB RAM laptop capable of running DoTA2 at medium settings. Do not buy.
top of page
bottom of page
Comentarios